You’re young. Back in my day, we bought a book called “Advanced Algorithms for C vol. 3”, and we manually typed the code from it if it didn’t come with a CD.
When I was a kid I remember copying entire games in BASIC printed in popular science magazines. They never worked because my dads computer had a slightly different BASIC dialect.
I remember on the C64 they used to have ‘pokes’ which were written in assembler.
You’d have to manually typing 500 lines of it. Of course, it almost never worked. The times it did work I used to save it to a tape, I think I had about 9 cheats on it :)
On C64 you could just type rundot save I think, stick a tape in and press record. I had a little inlay with the counter numbers for each cheat on the tape written on it.
You’re young. Back in my day, we bought a book called “Advanced Algorithms for C vol. 3”, and we manually typed the code from it if it didn’t come with a CD.
I’m too young for that, but I got a piece of that experience when I bought a physical programming book as a reward from Kickstarter.
Some of the code lines were too long to fit the page and were cut off which added another fun element (though it was pretty rare).
When I was a kid I remember copying entire games in BASIC printed in popular science magazines. They never worked because my dads computer had a slightly different BASIC dialect.
Good times.
I remember on the C64 they used to have ‘pokes’ which were written in assembler.
You’d have to manually typing 500 lines of it. Of course, it almost never worked. The times it did work I used to save it to a tape, I think I had about 9 cheats on it :)
As a teen, on my zx81 I remember typing line after line of hex numbers.
If the rampack didn’t wobble and fail and I hadn’t missed a line or entered one twice then I’d play something new.
I must have saved the thing somehow, but I can’t remember…
On C64 you could just type rundot save I think, stick a tape in and press record. I had a little inlay with the counter numbers for each cheat on the tape written on it.